Debugging Nightmare: A Go Story
Chasing down a tricky bug in the Go application.
The Bug That Wouldn't Die
Spent hours chasing a subtle bug related to concurrent map access in Go. The race detector helped pinpoint the issue, but understanding the fix took some deep diving into Go's memory model.
Debugging concurrency issues is always challenging, but it's also a great learning opportunity. Using sync.Mutex
finally resolved it. Phew!